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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Modeling for curbed median nose</title><link>https://communities.bentley.com/products/road___site_design/f/geopak-inroads-mx-openroads-forum/187683/modeling-for-curbed-median-nose</link><description>I am trying to model a curbed median nose like the following picture. 
 So far I was able to use linear template to get the curb lines in for the median. 
 But for the middle sod part, I tried to use corridor clipping reference to clip out the middle</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Modeling for curbed median nose</title><link>https://communities.bentley.com/thread/551745?ContentTypeID=1</link><pubDate>Wed, 30 Oct 2019 13:17:59 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:7f57286a-adae-4d49-b21e-6bd807308ed2</guid><dc:creator>Kamian Yang</dc:creator><description>&lt;p&gt;Thank you!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Modeling for curbed median nose</title><link>https://communities.bentley.com/thread/551744?ContentTypeID=1</link><pubDate>Wed, 30 Oct 2019 13:17:45 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:475d8482-007e-4d08-b5cc-431c33c91a71</guid><dc:creator>Kamian Yang</dc:creator><description>&lt;p&gt;Thank you!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Modeling for curbed median nose</title><link>https://communities.bentley.com/thread/551740?ContentTypeID=1</link><pubDate>Wed, 30 Oct 2019 12:50:22 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4e5ab054-5c95-4e3c-97d1-f87b7f33ae3f</guid><dc:creator>Shawn Cooke</dc:creator><description>&lt;p&gt;This appears to be a cross over area, correct?&amp;nbsp; This process will work either way.&amp;nbsp; I would model the entire&amp;nbsp;cross over pavement area as a new terrain and remove that pavement portion from&amp;nbsp;the main corridor template.&amp;nbsp;This will allow you to avoid corridor&amp;nbsp;clipping (which cause more problems and processing) and control the grading through the intersection/crossover.&amp;nbsp; From that point, you would&amp;nbsp;need to&amp;nbsp;make separate boundary elements&amp;nbsp;that follow the travel lanes (EOP) in each direction and follow the&amp;nbsp;curb-line on each end of the cross over (also add a crossover break as desired).&amp;nbsp; The profiles for these lines need to tie together using the &amp;quot;Profile intersection Point&amp;quot; tool.&amp;nbsp; After you add the intended profiles to those elements, you can create a terrain&amp;nbsp;from&amp;nbsp;elements&amp;nbsp;and apply&amp;nbsp;a pavement surface template.&amp;nbsp;The curb linear template would simply be applied to the terrain boundary you use for the curb line portion.&amp;nbsp; The sod portion can be made from the back of curb lines.&amp;nbsp;&amp;nbsp;You can create the&amp;nbsp;sod median with linear templates or terrain as Chris mentioned.&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Modeling for curbed median nose</title><link>https://communities.bentley.com/thread/551453?ContentTypeID=1</link><pubDate>Tue, 29 Oct 2019 13:41:28 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:d29474ac-5b5b-4573-8bd9-df0aeafd1a0e</guid><dc:creator>Chris Key</dc:creator><description>&lt;p&gt;The surface template should be the proper way to create this material component in the center of the median.&amp;nbsp; Are you creating the terrain from the back top of curb feature only?&amp;nbsp; If not, try importing that top back of curb as a linear feature in the terrain model and then apply the surface template to the terrain model with the necessary component layers.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;It appears the middle part of the median is getting the correct material displayed.&amp;nbsp; Could it be that you created the Terrain from the straight section of the median and imported/added the back of curb as a boundary, so the surface template is only apply to this triangulated portion of the median terrain?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>