Hi
Is it possible to convert terrain to a height map with greyscale-encoded height values? Or RAW file?
My goal is to convert a Openroads terrain to RAW and import ti into Unity3D. If it is possible to export a heightmap, i could take it through L3DT and to a RAW and import into Unity3D
regards
Sigfús
I have previously used thematic height view with colors adjusted to black to white where you can specify black color elevation and white color elevation. After you can print the view into jpeg or any other image format.
Hi Erdem
Unfortunately it is not giving med the result I want. I seek further inside Unity3D forums
Hi Karon,
What you could try is to print the height map As pdf. Convert it to jpg and use the result as a draped texture for the terrain model.
Regards Louis
Hi,
Sigfus Jonsson said:Is it possible to convert terrain to a height map with greyscale-encoded height values?
I have not tested it, but STM (Scalable Terrain Model) can be exported to raster DEM (see doc). And because STM can be created based on DTM, I think the answer is "yes, it's possible".
Another question is what export format is the best, because both RAW and PNG are not supported, but from e.g. TIFF it would be possible to convert it into format accepted by Unity3D.
With regards,
Jan
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