Exporting FBX goes wrong


 the latest OpenRoads Designer, version (2020 Release 3 Update9)

When Exporting Reality mesh into FBX,  It seems that the UVW  map of FBX goes wrong, the orientations of material are not correct, but with  ORD(version 2020 Release 2 Update 8, Everthing is ok!

See the following screenshot:

Please test, and hope to fix bugs ASAP.


Chen Zhengpeng