Exporting FBX goes wrong

Hi,

 the latest OpenRoads Designer, version (2020 Release 3 Update9)

When Exporting Reality mesh into FBX,  It seems that the UVW  map of FBX goes wrong, the orientations of material are not correct, but with  ORD(version 2020 Release 2 Update 8 10.08.01.33), Everthing is ok!

See the following screenshot:

Please test, and hope to fix bugs ASAP.

Thanks!

Chen Zhengpeng