How do I grade to an elevation in OpenRoads?

Good Morning.

I'm having an issue getting OpenRoads to grade a basin in the manner I want to grade a basin. What I want to do is take a element provided from another team member; for instance, an edge of sidewalk or a edge of shoulder (a 3D element with various elevations) and grade down at a 3:1 slope to a set elevation (for this example, let's say 100'). I've successfully draped a line onto an existing/proposed terrain using the Profile From Surface tool; and I'm able to offset that element at a 3:1 slope using the Profile by Slope to Element tool. This gives me an element that is parallel to my first element at a stock distance below it (so for instance if I'm offsetting 12 feet horizontally and coming down at a 3:1 slope, the resultant element is 12' away in the xy plane and 4' below the original element in the z direction). What I want is for that resultant element to be drawn at elevation 100' and cut off at that point.

All of the tutorials that I've found work in the opposite manner; where we grade a basin from a set pad elevation (bottom of basin) and then try to shift that close to a previously graded cut/fill slope. That's great for a lot of applications, but what I'm trying to do is maximize basin volume in a tight area (e.g. for a roadway basin in a tight ROW). The best way I know how to do that is to grade from a set roadway element and start there. I can't seem to find the tools or any post explaining how to grade to a set elevation using a set slope in the forum and am hoping someone has an idea.

Thank you for your time and input.

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