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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Winding Roads/Rivers, U shapes and Loops cause issues with point controls in Openroads.</title><link>https://communities.bentley.com/products/road___site_design/f/geopak-inroads-mx-openroads-forum/240395/winding-roads-rivers-u-shapes-and-loops-cause-issues-with-point-controls-in-openroads</link><description>I have a rough alignment in a river with two additional alignments on either side that represent the toe of slope. I created a template that essentially represents a river bottom with 2:1 slopes on either side. Whenever I try to add a point control that</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Winding Roads/Rivers, U shapes and Loops cause issues with point controls in Openroads.</title><link>https://communities.bentley.com/thread/750201?ContentTypeID=1</link><pubDate>Fri, 20 Jan 2023 19:31:03 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:e0c5f9ac-fcca-48f7-a189-b38938b6be83</guid><dc:creator>PEvans</dc:creator><description>&lt;p&gt;We&amp;#39;ve encountered this problem for years. The best way we have found to overcome this flaw is to model form the outside in instead of from the centerline out. Determine/estimate the maximum offset to each side and add a null point in your template to each side that is 30 beyond the maximum estimated offset. Point control the null points with the same constraints&amp;nbsp;applied to the point controls that are failing in some locations, but make certain to leave the null point +30 beyond the maximum offset.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;as an example:&amp;nbsp; &amp;nbsp;&amp;nbsp;NULL_RT has horizontal constraint of 130 from the CL and a slope constraint of -2.00% from the CL&lt;/p&gt;
&lt;p&gt;Change the parent of RT_Point (the one that isn&amp;#39;t working as desired) to be constrained to NULL_RT. The constraints on &lt;span&gt;RT_Point&amp;nbsp;&lt;/span&gt;will be Slope=-2.00% from NULL_RT and Horiz=-10.00&amp;nbsp;&lt;span&gt;from NULL_RT&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;By changing the horizontal constraint of RT_Point to &lt;span&gt;NULL_RT the seek direction&lt;/span&gt;&amp;nbsp;looks &amp;#39;backwards&amp;#39; toward the centerline, so the point controls usually solve as expected, but you never really know. Software is like a box of chocolates.&lt;/p&gt;
&lt;p&gt;hth&lt;/p&gt;
&lt;p&gt;PE&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Winding Roads/Rivers, U shapes and Loops cause issues with point controls in Openroads.</title><link>https://communities.bentley.com/thread/749151?ContentTypeID=1</link><pubDate>Thu, 12 Jan 2023 16:12:41 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:2fef453b-5903-4e56-8661-095abd63b25e</guid><dc:creator>Shawn Cooke</dc:creator><description>&lt;p&gt;Have you tried Target Aliasing?&amp;nbsp; Here&amp;#39;s a short video to explain how that may work for this situation.&amp;nbsp;&amp;nbsp;&lt;a href="https://www.youtube.com/watch?v=kfhLA4DUqrQ"&gt;https://www.youtube.com/watch?v=kfhLA4DUqrQ&lt;/a&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Winding Roads/Rivers, U shapes and Loops cause issues with point controls in Openroads.</title><link>https://communities.bentley.com/thread/749107?ContentTypeID=1</link><pubDate>Thu, 12 Jan 2023 13:42:43 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:26d122a1-d9d4-4ba1-b1bd-3062fac7ecb5</guid><dc:creator>jpln</dc:creator><description>&lt;p&gt;We may still have some issue so best is to provide file through a Service Request.&lt;/p&gt;
&lt;p&gt;A quick test worked well from my side:&lt;/p&gt;
&lt;p&gt;&lt;img style="max-height:240px;max-width:320px;" src="/resized-image/__size/640x480/__key/communityserver-discussions-components-files/5922/pastedimage1673531009312v1.png" alt=" " /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Winding Roads/Rivers, U shapes and Loops cause issues with point controls in Openroads.</title><link>https://communities.bentley.com/thread/748958?ContentTypeID=1</link><pubDate>Wed, 11 Jan 2023 17:46:47 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:2971938f-bb87-48f9-96fc-54ef76820222</guid><dc:creator>Justin Guiliano</dc:creator><description>&lt;p&gt;Are you able to share the file/data? I see you have clearly delineated edges for the stream bottom, why not profile them and create a terrain incorporating surface templates? You could run the stream banks as linear templates on the edge. If you can share the file, I can try to work something up.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>