<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/products/road___site_design/f/geopak-inroads-mx-openroads-forum/241395/convert-landxml-to-a-mesh-surface-to-allow-for-autoturn-to-read</link><description>Hello, I have a drawing with an imported LandXML which projects a surface. In order for AutoTURN read the surface, the LandXML/Geopack surface needs to appear as a triangulated Mesh so that AutoTURN Pro can use to generate a 3D simulation. Just to illustrate</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/765360?ContentTypeID=1</link><pubDate>Thu, 11 May 2023 23:32:17 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:d3af3fe2-b46a-464d-991d-c440e57e46d3</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;I appreciate it. Thanks again!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/757788?ContentTypeID=1</link><pubDate>Thu, 16 Mar 2023 08:20:01 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:022f5023-2b18-433a-a5ee-088e40d00955</guid><dc:creator>Louis van Amerongen</dc:creator><description>&lt;p&gt;Hi Michael,&amp;nbsp;&lt;/p&gt;
&lt;p&gt;No problem, feel free to use the video.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;With kind regards,&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Louis&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/757492?ContentTypeID=1</link><pubDate>Wed, 15 Mar 2023 00:56:43 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:334ade5f-55c4-4e3e-9d92-ec83f3e979b4</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;Thank you so much, Louis. Is it okay if I save this video when the similar issue is encountered?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/753000?ContentTypeID=1</link><pubDate>Mon, 13 Feb 2023 11:15:58 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:fd9ec473-6fa0-4680-839c-bbfb776bddfe</guid><dc:creator>Louis van Amerongen</dc:creator><description>&lt;p&gt;Hi Michael,&amp;nbsp;&lt;/p&gt;
&lt;p&gt;In the screenrecord below you can see the way how I should convert a terrainmodel to a mesh:&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=4Du1USdrRww"&gt;www.youtube.com/watch&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a id="" href="https://youtu.be/4Du1USdrRww"&gt;https://youtu.be/4Du1USdrRww&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;With kind regards,&lt;/p&gt;
&lt;p&gt;Louis&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752846?ContentTypeID=1</link><pubDate>Fri, 10 Feb 2023 15:58:18 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:773c77f7-f012-4c4c-9f3d-5851d4ba2127</guid><dc:creator>MaryB</dc:creator><description>&lt;p&gt;&lt;strong&gt;XML is not a CAD file format.&lt;/strong&gt; You cannot directly reference an XML into a DGN file. You can import an XML to create graphics in a DGN file, but at that point, &lt;strong&gt;you are working in a DGN file&lt;/strong&gt;. That DGN file can be referenced into other DGN files, which is suspect is happening here. But I can&amp;#39;t say for certain what you have without seeing your drawing or your screen.&lt;/p&gt;
&lt;p&gt;You can find whatever DGN file this terrain is in, and use that DGN file to create the mesh as described here.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752716?ContentTypeID=1</link><pubDate>Thu, 09 Feb 2023 21:38:06 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:7e74f9aa-6409-44dc-ab3f-c8e56858bd67</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;Hi Mary, this is a reference XML file. What would be my best procedure to make this mesh surface readable by AutoTURN?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752715?ContentTypeID=1</link><pubDate>Thu, 09 Feb 2023 21:36:57 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:4ca28220-c525-4368-a540-bfbf0ba6f61c</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;Hi Louis, Thank you for your response. How would I save the LandXML terrain model as a dwg?&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Would I do this procedure within the MicroStation interface?&lt;br /&gt;&lt;br /&gt;Again, ultimately I am trying to get AutoTURN be able to detect the LandXML surface.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752705?ContentTypeID=1</link><pubDate>Thu, 09 Feb 2023 19:58:50 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:6d6a2056-aefa-46be-9bf9-441b5c794698</guid><dc:creator>Louis van Amerongen</dc:creator><description>&lt;p&gt;Hi Michael,&lt;/p&gt;
&lt;p&gt;A very simple way to do this is to just save the triangulated terrainmodel as dwg. After that, you can save the file as dgn again.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Regards Louis&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752685?ContentTypeID=1</link><pubDate>Thu, 09 Feb 2023 18:30:12 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:835a5de8-be75-4167-b24e-f04df0418f4e</guid><dc:creator>MaryB</dc:creator><description>&lt;p&gt;If this is a reference file, can you just open that file and create your mesh there?&lt;br /&gt;If this a terrain ruled by the XML file, you may be able to Remove Rules to create an independent terrain. If you don&amp;#39;t want to make edits to your original file, you could make a copy of the DGN just for this purpose.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752673?ContentTypeID=1</link><pubDate>Thu, 09 Feb 2023 17:40:48 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:182ece84-425e-4198-b98a-12780a6a5ad3</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;I realize this is a referenced LandXML file. I am wondering the best way to merge it as mentioned above?&lt;br /&gt;&lt;br /&gt;I am currently having trouble executing the above command: Mesh&amp;gt;Create Mesh, it prompts &amp;quot;Element is not valid for tool&amp;quot;:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752664?ContentTypeID=1</link><pubDate>Thu, 09 Feb 2023 16:03:58 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:1d3ce4db-0d2e-4f6a-a7ff-18b9a45b29fe</guid><dc:creator>caddcop</dc:creator><description>&lt;p&gt;I stand corrected. Thanks Shawn!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752643?ContentTypeID=1</link><pubDate>Thu, 09 Feb 2023 12:51:51 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:243ffd50-78c4-477b-9a3e-1f52809efc01</guid><dc:creator>Shawn Cooke</dc:creator><description>&lt;p&gt;V8i has that Mesh from Elements tool Mark mentions.&amp;nbsp; It&amp;#39;s under the Tools dropdown (top menu), then Mesh&amp;gt;Create Mesh&amp;gt; (only available in 3D).&amp;nbsp; I believe Mark means to merge into the file if referenced, if it&amp;#39;s already active in the file, disregard.&amp;nbsp;&amp;nbsp;When you&amp;nbsp;use the Drop tool with ONLY Application Elements checked, it should drop the terrain to a Mesh&amp;nbsp;automatically (maybe into smaller chunks depending on how the terrain was made.&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752474?ContentTypeID=1</link><pubDate>Wed, 08 Feb 2023 17:16:59 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:331b402f-8cc6-4924-b1f7-adeaf0abc326</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;Sorry what do you mean to merge the Terrain?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752473?ContentTypeID=1</link><pubDate>Wed, 08 Feb 2023 17:16:37 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:1ac34232-e16a-445c-a4ae-7e4df4e58b8d</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;Thanks for the heads up. This explains why then.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752417?ContentTypeID=1</link><pubDate>Wed, 08 Feb 2023 12:12:26 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:87249bcf-9347-4894-bea3-279370488785</guid><dc:creator>caddcop</dc:creator><description>&lt;p&gt;I don&amp;#39;t believe Ss10 has that tool. The images appear to be from V8i.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752377?ContentTypeID=1</link><pubDate>Wed, 08 Feb 2023 07:50:43 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:fabbf43c-62ca-4017-bde0-c2af2067cc44</guid><dc:creator>Mark Shamoun</dc:creator><description>&lt;p&gt;Hmm I haven&amp;#39;t used v8i in a while, you may need to merge the Terrain in and drop it&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752373?ContentTypeID=1</link><pubDate>Wed, 08 Feb 2023 07:22:51 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:de10dc2d-d2cc-4044-bae2-bfce8339cae0</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;No sorry it still does not work after I tick &amp;quot;Keep Original&amp;quot; (below image):&lt;br /&gt;&lt;img style="max-height:240px;max-width:320px;" src="/resized-image/__size/640x480/__key/communityserver-discussions-components-files/5922/pastedimage1675841021333v1.png" alt=" " /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752372?ContentTypeID=1</link><pubDate>Wed, 08 Feb 2023 07:19:43 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:cd02879e-f411-433d-a7b3-9bcdcb3bc032</guid><dc:creator>Mark Shamoun</dc:creator><description>&lt;p&gt;Hey Michael,&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Once you tick on &amp;quot;Keep Original&amp;quot; it should work.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752370?ContentTypeID=1</link><pubDate>Wed, 08 Feb 2023 07:03:06 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:3a56021d-2155-4e7b-8d9d-dfc504bddcdf</guid><dc:creator>Michael Veerman</dc:creator><description>&lt;p&gt;Thank you so much, Mark. I actuated the &amp;quot;Mesh from Elements&amp;quot; tool. However, when I hover my selection over the LandXML surface, it prompts &amp;quot;Element not valid for tool&amp;quot; (below image). Is there a workaround for this?&lt;br /&gt;&lt;br /&gt;&lt;img style="max-height:240px;max-width:320px;" src="/resized-image/__size/640x480/__key/communityserver-discussions-components-files/5922/pastedimage1675839935740v1.png" alt=" " /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Convert LandXML to a Mesh Surface to allow for AutoTURN to Read?</title><link>https://communities.bentley.com/thread/752332?ContentTypeID=1</link><pubDate>Wed, 08 Feb 2023 03:55:10 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:8216eb24-b7e8-44dd-978d-44cdd3264a9b</guid><dc:creator>Mark Shamoun</dc:creator><description>&lt;p&gt;Hi Michael,&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;All you need to do is use the &amp;quot;Mesh from Elements&amp;quot; tool with a Terrain that has its Triangles displayed. Make sure you have the &amp;quot;Keep Original&amp;quot; option set in the tool to avoid it trying to delete your original terrain.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>