<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Surface Creation From Google Earth Image</title><link>https://communities.bentley.com/products/road___site_design/w/road_and_site_design__wiki/14802/surface-creation-from-google-earth-image</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>Surface Creation From Google Earth Image</title><link>https://communities.bentley.com/products/road___site_design/w/road_and_site_design__wiki/14802/surface-creation-from-google-earth-image</link><pubDate>Wed, 11 Jun 2014 11:54:31 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:f6aa586b-18a7-4fda-ab44-9046d7a449a2</guid><dc:creator>Amita Shinde</dc:creator><comments>https://communities.bentley.com/products/road___site_design/w/road_and_site_design__wiki/14802/surface-creation-from-google-earth-image#comments</comments><description>Current Revision posted to OpenRoads | OpenSite Wiki by Amita Shinde on 6/11/2014 11:54:31 AM&lt;br /&gt;
&lt;p&gt;&lt;span style="font-size:large;"&gt;&lt;strong&gt;Problem Description:&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;span&gt;How to generate triangulation model from Google Earth image?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:large;"&gt;&lt;strong&gt;Solution:&lt;/strong&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;/span&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;The Google Earth image is captured as a mesh in MXRoad. This mesh can be exported as a triangulation model in MX. Following are the steps for same:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;1. Change the view display mode to &amp;quot;Wireframe.&amp;quot;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;2. Now, select the mesh that is captured from Google Earth.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;3. In the MX Controls dialog box, from the drop down select &amp;quot;MX export mesh2tria&amp;quot;. Give a data to accept the mesh.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-52/export.jpg"&gt;&lt;img alt=" " src="/resized-image.ashx/__size/690x0/__key/communityserver-wikis-components-files/00-00-00-00-52/export.jpg" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;/span&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;4. A dialog box is displayed, give the name as &amp;quot;Triangulation&amp;quot;. Hit Ok.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;The mesh is exported as Triangulation model in MX.&lt;/span&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;

&lt;div style="font-size: 90%;"&gt;Tags: MXROAD&lt;/div&gt;
</description></item><item><title>Surface Creation From Google Earth Image</title><link>https://communities.bentley.com/products/road___site_design/w/road_and_site_design__wiki/14802/surface-creation-from-google-earth-image/revision/1</link><pubDate>Wed, 11 Jun 2014 11:03:13 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:f6aa586b-18a7-4fda-ab44-9046d7a449a2</guid><dc:creator>Amita Shinde</dc:creator><comments>https://communities.bentley.com/products/road___site_design/w/road_and_site_design__wiki/14802/surface-creation-from-google-earth-image#comments</comments><description>Revision 1 posted to OpenRoads | OpenSite Wiki by Amita Shinde on 6/11/2014 11:03:13 AM&lt;br /&gt;
&lt;p&gt;&lt;span style="font-size:large;"&gt;&lt;strong&gt;Problem Description:&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;span&gt;How to generate triangulation model from Google Earth image?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:large;"&gt;&lt;strong&gt;Solution:&lt;/strong&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;/span&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;The Google Earth image is captured as a mesh in MXRoad. This mesh can be exported as a triangulation model in MX. Following are the steps for same:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;1. Change the view display mode to &amp;quot;Wireframe.&amp;quot;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;2. Now, select the mesh that is captured from Google Earth.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;3. In the MX Controls dialog box, from the drop down select &amp;quot;MX export mesh2tria&amp;quot;. Give a data to accept the mesh.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;a href="/cfs-file.ashx/__key/communityserver-wikis-components-files/00-00-00-00-52/export.jpg"&gt;&lt;img alt=" " src="/resized-image.ashx/__size/690x0/__key/communityserver-wikis-components-files/00-00-00-00-52/export.jpg" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;&lt;/span&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;4. A dialog box is displayed, give the name as &amp;quot;Triangulation&amp;quot;. Hit Ok.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:small;"&gt;The mesh is exported as Triangulation model in MX.&lt;/span&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;
</description></item></channel></rss>