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    MX-Trucs et Astuces

      

    These Tips are provided as a reference by consultants Bentley MX France. They cover the whole range MX.

    Operating Principles

    Smoothing in MX: MX In Smoothing

    Thickness draft

    How are the layers of features in self-MX (XM 08.09.xx.xx versions)?

    • MicroStation uses numbers in thickness from 0 (thinnest) to 31 (thickest).
    • The Games of styles MX uses directly these thicknesses.
    • Orders MX 805 in particular can give a line width but not directly the number of thickness Microstation. A file is the correspondence between the thickness and thickness Microstation MX:

    Documents and Settings / All Users / Application Data / Bentley / MX / mfm / mx_line_widths.dat

    When printing the numbers are converted into thick layers of printing. The thickness can be adjusted for each tracer. This is often done, as for assignments of colors through the print driver configuration ( <imprimante> . Pltcfg).

    Thickness MX ------ (mx_line_width.dat) -----> Number thick ------- (pltcfg) -------------> thickness plotted

    Examples of File mx_line_widths. Dat

    The file is thus STANDARD:

    Column 1 = number of thickness Microstation
    Column 2 = thickness MX

    The number of thickness corresponding to the thickness closest to the one given in MX is used.

    *
    * MOSS line width mapping file
    *
    * First column Is The MicroStation line weight number
    * Second column MOSS Is The line width
    *
    * The nearest line width in column 2 in this table to the line width Given MOSS
    * Will result in the Corresponding Microstation line weight number Being Used
    For That * entity.
    *
    * Maximum number of rows 32
    *

    0            0.18
    1            0.25
    2            0.35
    3            0.50
    4            0.70
    5            1.00
    6            1.40
    7            2.00
    8            2.50
    9            3.00
    10           3.50
    11           4.00
    12           4.50
    13           5.00
    14           5.50
    15           6.00
    16           6.50
    17           7.00
    18           7.00
    19           7.00
    20           7.00
    21           7.00
    22           7.00
    23           7.00
    24           7.00
    25           7.00
    26           7.00
    27           7.00
    28           7.00
    29           7.00
    30           7.00
    31           7.00

    File containing the layout of standard thicknesses Microstation:

    0            0.169
    1            0.375
    2            0.500
    3            0.625
    4            0.750
    5            0.875
    6            1
    7            1.125
    8            1.250
    9            1.375
    10           1.500
    11           1.625
    12           1.750
    13           1.875
    14           2
    15           2.125
    16           2.250
    17           2.375
    18           2.500
    19           2.625
    20           2.750
    21           2.875
    22           3
    23           3.125
    24           3.250
    25           3.375
    26           3.500
    27           3.625
    28           3.750
    29           3.875
    30           4
    31           4.125

    File to use directly the number of orders in thickness Microstation MX

    0            0
    1            1
    2            2
    3            3
    4            4
    5            5
    6            6
    7            7
    8            8
    9            9
    10           10
    11           11
    12           12
    13           13
    14           14
    15           15
    16           16
    17           17
    18           18
    19           19
    20           20
    21           21
    22           22
    23           23
    24           24
    25           25
    26           26
    27           27
    28           28
    29           29
    30           30
    31           31

     

    Rermarques:

    • Order 805 did not accept the value 0, you give such a thickness of 0.1 so that the thickness 0 is used.
    • note: this file can transform your drawings if using many procedures and macros. They will need to be adapted. In this case they will be dedicated to MX autonomous and can not be used in MX AutoCAD.

    Line width

    The concept is different and is a pure concept of the drawing environment. As it is still in the thickness of the lines, I indicate here.

    (Start the video and switch to full screen by right mouse button)

    /Other/Old_Site_Files/.../download.aspx

    Import / Export

    Import from DWG data

    Essentially two methods are used to retrieve entities from DWG as a digital terrain model:

    • Import of CAD data: method for the fast recovery of many layers does not follow a precise codification or known. It allows to build a set of styles based on the layer structure of DWG. Accessible from the File menu> Import> Import CAD data or from the toolbar CAD conversion.
    • Toolbar Converting CAD data: its use in the most common and most direct selection adds a element of the design in digital terrain model simply by indicating the type of characteristic corresponding to the selection. This is an extremely simple and straightforward to use a list of characteristics of their choice regardless of the layers in the DWG.

    The video below shows the method 2 in 3 steps: A meaningful benchmark, F usion, I mport.
    The first two steps apply regardless of the recovery method chosen. They avoid copies of files and pitfalls (mostly work in a design not suited to MX).

    (Start the video and switch to full screen by right mouse button)

    /Other/Old_Site_Files/.../download.aspx

     

    Impression

    SIMPRINT: MX Printing Tool

    Annotation plans

    For cross sections

    How to generate the annotation plane, for example altitude, on specific lines and controlled by an interval?

    Under View> Map with tools you can find to endorse a set of lines, but the possibility of managing the meantime do most of the time, on any strings, than say a point / n points.

    Trick

    Using a set of cross sections. The calculation of cross sections can manage perfectly the frequency of calculation and the lines to be included in the calculation (the mask). Then simply provide a set of styles suitable annotating cross sections in plan view.

    Step

    Create the style set (even briefly at the beginning)

    Calculate the set of cross sections

    Annotate game profiles across

    Create a set of styles to annotate the string perpendicular to the Z

    • Tools> editor style set
    • New (ex: Annotation Travers Map)
    • New feature (eg for annotation)
    • Type string: String profile / Partial name (ex: A) / Text Style (ex: height 0.1)
    • Add point information (point size, altitude, angle / string = 100gr, offset 0.2)

    Save your Private Library (or project)

    Determine the appropriate set of profiles:

    • Analysis> Profiles> Profiles across
    • Model ref (eg PROJECT)
    • Axis ref (eg MC00)
    • Model cut (eg PROJECT)
    • Model through (ex PT FOR ANNOTATION)

     

    Associating the set of styles (eg Annotation Travers Plan) that you just created the model cross sections.

    • Ask to define or limit the locations of profiles
    • List of model cut: do not keep THAT OPTI MXR DESIGN
    • Description, usually one from the list: For annotation
    • Mask: keep the panel under the hand and go to Tools> Table Selection masks
    • Tools> Table Selection masks
    • New Mask, include the names of strings to annotate and end with "Hide all the other"
    • Save the mask (eg for annotation through in plan.msk)
    • Back to the panel for calculating cross sections
    • Under description enter the newly created Telemachus (eg for annotation through in plan.msk).
    • Continue to indicate the locations of profiles (eg constant interval every 10m + Contact Points Horizontal).
    • Perform the calculation

    View map with style game or toolbar display models

    • View model through (former PT FOR ANNOTATION) with its set of default styles (eg Annotation Travers Plan.pss)

     

    It only remains to refine and develop the game style (symbol information along, etc.) to obtain the desired quality annotation and possibly put in the shared library of styles so you can use in all projects and perhaps by all colleagues.

     

    Once the style is created, it suffices to calculate the beam, and store them in a model using the style set annotation. To think the mask when calculating through which to filter the strings to annotate.

    Visualization

    Google 3D Warehouse

    You can enrich your designs from the great library of objects that Sketchup is Google 3D Warehouse.
    You will find below a short video showing a way to build a library of cells from Google 3D Warehouse.

    1. Creating a new library voitures.cel
    2. Opening voitures.cel commdir new workspace
    3. Import of objects from the library Google 3D Warehouse
    4. Using this new cell library to insert an object in the drawing

    (Start the video and switch to full screen by right mouse button)

    /Other/Old_Site_Files/.../download.aspx
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