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  • Bad Animation Frames

    This has been incredibly frustrating. I've been a MicroStation user and champion of the software for about two decades now, but this facet of its operation has left me with a very sour taste in my mouth. I've done several animations in MicroStation, and…
  • Clipping Volumes and DCDrape - Openroads

    I am having several issues with DCDrape.pal First, the terrain elements in Openroads do not appear to support materials being attached. The dialog will attach and the query will find the DCDrape material but they do not show up in the element properties…
  • Irradiance Smooth causes anomalies

    Gentlemen.. - I seem to stumble upon oddities today. Let me begin by applauding you for finally including the option of irradiance smoothing! And continue immediately by pointing out an issue (or is this feature supposed to behave like this?): …
  • It is fairly safe to render using more uStation instances at the same time

    Greetings fellow people of uStation visualization :) I am currently rendering an animation with Luxology. That leaves microstation locked until the animation is complete. I wonder if.. Since my animation has been send to Modo in just one LXO…
  • Some AA filters do not work with Gamma adjusting a lightprobe

    Gentlemen, When I render with Auto Correct Gamma on a HDR (here I used the provided probe park) - I like it! But the reflections are f%¤ed up* *woops* I ment ERRONEOUS! With Auto Gamma Correct Notice the dark splotches in the hilight area…
  • Environment: Main vs. Indirect TAB?

    Gentlemen, What exactly is the difference between using these two tabs? I have always thought I should use the MAIN for a backdrop image and the INDIRECT for indirect light IF I wanted to have different settings - Something I almost always want…
  • Microstation SS3 - with same render engine as Modo 501

    The Luxology render engine has been part of Microstation since 2008, and there has been a large number of enhancements and new features in this period. The last couple of months I've been beta testing the "SS3" version of Microstation using the same render…