Hello,
i've created a helix as a camera path, inside is the path for the corresponding target. they height of the helix matches the length of the target path - so both actors are always at the same elevation:
during the animation the camera-coordinate…
I am trying to render out an animation from LumenRT. The animation plays in the preview just fine and the camera moves smoothly. However, when I export out the video, it gets to a point where the camera starts shaking violently. I have tried redoing a…
Product:
MicroStation
Version:
08.11.09.459,
V8i, CONNECT Edition
Environment:
N\A
Area:
Visualization
Subarea:
Camera
How to
Navigate a Camera forward and back in relation to a target …
Product:
MicroStation
Version:
08.11.09.459
Environment:
N\A
Area:
Visualization
Subarea:
Camera
How to
Setup a camera in a view.
Steps to Accomplish
1. Select the Setup Camera tool
To…
Applies To
Product(s):
MicroStation
Version(s):
V8i, CONNECT Edition
Environment:
N/A
Area:
Visualization
Subarea:
Camera
Original Author:
Anders OMahony, Bentley Technical…
Hi all.
i try to make an animation and have a little pb of camera or other...
so a simple camera that is move along a path (obj : extra large) and a door open on the path.
on the view all is ok, the door open when i came.
when i calculate…