• 2D Convex Hull Using A Jarvis March

    Carlos David
    Carlos David
    This is a basic 2d convex hull. It's still a bit buggy, but it does the job 90% of the time. I sitll haven't pinned down how to fix it up fully yet. It takes a point cloud and returns only those points on the convex hull, they can then be used to…
    • over 12 years ago
    • GenerativeComponents
    • GenerativeComponents Community Wiki
  • hexagons

    Ben Doherty
    Ben Doherty
    I seem to get asked with allarming frequency how to do hexagons and diagrids, so i thought i'd make the answer available to anyone who is resourseful enough to look. This bit of code draws hexagons onto a point grid. It uses an indirection…
    • hex.gct
    • over 15 years ago
    • GenerativeComponents
    • GenerativeComponents Forum
  • area shedule tool

    Ben Doherty
    Ben Doherty
    There must be a point in ones life where it makes sense to stop spending time looking for a quicker way to do things, and just get on with it. I haven't reached it yet. My congenital lazyness and aversion to doing 'normal' work, has led me to make…
    • areas.zip
    • over 15 years ago
    • GenerativeComponents
    • GenerativeComponents Forum
  • point by intersection of 3 spheres tool

    Daniel Rees
    Daniel Rees
    This is a tool to place a point at an equal distance from 3 source points, not using any sphere objects. Does anyone know a better way to do this?
    • ptABCPublish.gct
    • over 15 years ago
    • GenerativeComponents
    • GenerativeComponents Forum