Our 3SM files seem to impact performance while viewing within LumenRT. I was wondering if we are making them wrong or that is how it is with all Scalable Meshes.
Is there a sample we could try?
One such LiveCube would be a great addition to the list…
Hi
It looks it is a very hot topic on this forum - how to get good looking terrain in LumenRT.
Using dcdrape gives very poor results on large models. Splitting mesh and raster to smaller pieces is very time consuming, and we want to avoid that.…