• View Deformation of a Wall/surface

    Dan Cutler
    Dan Cutler
    Bentley Pointools V8i has a useful tool; the Plane Shader, which gives the user a way of colouring point clouds based on their position in any direction. Typically this would be used in the Z axis and called a height shader, but we can use it in any direction…
    • over 11 years ago
    • ContextCapture | Descartes | Pointools | Orbit
    • ContextCapture | Descartes | Pointools | Orbit Wiki
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